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Thread: Using the Platform Movement Object for multiple instances of one enemy, help!

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    Clicker Fusion 2.5

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    Using the Platform Movement Object for multiple instances of one enemy, help!

    I have never tried making enemies using the platform movement object and I wan't to try, but even in the example files I have found here it only works with one enemy. Do I need to do the whole spread id and then use loopindex or is there an easier way?

    Thanks

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    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleInstall Creator Pro
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    I think it's impossible to have multiple instances with one PMO.
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    Quote Originally Posted by edman3d View Post
    I have never tried making enemies using the platform movement object and I wan't to try, but even in the example files I have found here it only works with one enemy. Do I need to do the whole spread id and then use loopindex or is there an easier way?

    Thanks
    I think you have to use the ForEach object to do it, though, even then, it might not work well at all (due to the collision detection events (which are red (triggered) events). The ForEach object is at least 100x better than the "spread id and use loopindex" method, though, so if you are using the other method, start using the ForEach object.

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    Yes I was able to get the code working as I wanted, the platform object is not used. I'm likely going to make a tutorial video on how to do this soon because I found next to nothing on the web for this.

    edit: I did in fact use the ForEach object.

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    edman3d. How about a mfa instead of a video?

    Thanks,
    Marv
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    Clicker Fusion 2.5

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    Quote Originally Posted by nivram View Post
    edman3d. How about a mfa instead of a video?

    Thanks,
    Marv
    I will include the .mfa in the description.

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    Quote Originally Posted by Wackyjackie View Post
    Wow that is a very good example. I looked forever and could not find that anywhere. Thank you!

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    Quote Originally Posted by Wackyjackie View Post
    Same for me, thaks a lot for this exemple, it should help me a LOT on my new game!

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    Quote Originally Posted by EtiennePerin View Post
    Same for me, thaks a lot for this exemple, it should help me a LOT on my new game!
    Hey guys ! Is there a way to get the exemple back ? I really need it ! Thank you !

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