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Thread: Bugs iOS7 report

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUnicode Add-on

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    Quote Originally Posted by Koji_Kabuto View Post
    Already working!

    The problem is that in my two games I'm programming with extensions of iOS and Android at the same time, although MMF ignores this when you compile, is that some junk is in the code and gives errors. I removed all belonging to the Android code and it worked perfectly.

    This I spend yesterday also with some testing of OUYA, although Android tablets and phones do not have problem, OUYA if you have these waste codes simply abort the game.
    This is a very valuable info, thanks for sharing this.
    I intend to release my iOS games on Android too, so I think you just saved me a few red bumps on my forehead. :-)

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    Nothing selves, for that are in the Forum, to help us and share experiences!

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Mine uses the date and time app heavily too, but a bug with text means I can't see if the time/date issues are happening to me too or whether its simply the text not working.

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