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Thread: Advanced Game Board difficulties

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    Clicker Fusion 2.5Android Export Module
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    Advanced Game Board difficulties

    Hey guys!

    I can't for the life of me figure out where you set the board "field" on the frame via the Advanced Game Board Object.

    I know I can set the size of the field at the edit section of the objects properties, but what I'm looking for would be where or how I set where at the exact X and Y coordinates the field starts at.

    Anyone know?

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    Clicker Fusion 2.5Android Export Module
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    Yeah I thought so too, but I can't seem to get my bricks to work accordingly anyway.

    I think it's because the field isn't lined up with the bricks exactly. Might've filled something wrong.

    Does this look right?

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    Thanks a bunch mate,

    but I still get errors either way I go when I try to enlarge the field.

    Kinda want it to be 11 x 7 but some of my conditions don't like that one bit.

    When I have 3 or more in a row (Vertical or horizontal) I want them to go bye-bye.

    It works when I keep it to the 3x3 and small stuff but not the bigger I go.

    Would really appreciate it if you could see why this happens.
    Attached files Attached files

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    Hey again!

    I have had some time to ventilate the issue but I haven't figured out how to make some conditions work with that field. As seen in the example above, when I do have that big game board I can't get the crosses to destroy correctly(when paired 3 or more horizontaly or vertically) . Which isn't an error when it's smaller. When it's small like 4x4 it has no issues whatsoever. But when big, the bricks(X's) don't destroy while in a line.

    Have anyone figured out what I'm doing wrong? Please tell me if what I'm saying make no sense.

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