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Thread: difference between objectA is overlapping objectB vs objectB is overlapping objectA

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    difference between objectA is overlapping objectB vs objectB is overlapping objectA

    I'm thinking this is a straight up object scope issue, but what is the difference between the following events:

    objectA is overlapping objectB
    vs
    objectB is overlapping objectA

    I'm getting different results on this, but cant quite figure out what is happening. Can someone share what is really being tested here.

  2. #2
    Clickteam Clickteam
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    Can you make up a little example file of the difference? I can't get it to act differently.

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
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    A overlapping B selects only that particular instance of A for any actions related to A, but any actions meant for that particular instance of B might not work selectively (if you have more than 1 instance of B). B overlapping A does the same, but in this case for B.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    I think Alonso may have explained what is happening. If not, Jeff, I'll make a sample file tomorrow to upload. This is dealing with multiple objects of type a and type b

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    So the problem is with the 2nd object in the overlap condition?

  6. #6
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    Are either ObjA or ObjB moving? Second object in Overlap condition is always using position from start of each game tick if I recall correctly.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    Good news is that this was object scope, but not because of the order of the overlap condition. Prior to that check, I was doing some checks on alt values, and that's where the problem stemmed from. I should have realized this, but for whatever reason, had tunnel vision focusing on the overlap condition.

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