Hey guys!

Shortly: I hit the 2gb limit with my game so I split my game in 2 pieces. part1.mfa and part2.mfa <- this way I was able to keep developing.
Now that MMF2.5 is coming out soon, and it should have good alpha-image compression when saving .mfa. My file size should drop drastically and I should be able to "merge" my .mfa files into one .mfa.

Now, thing is I have already updated all my player animation frames and code in part2.mfa (my game is multiframe).
I'm little afraid of start moving frames from Part2 to Part1 or vise versa.

So I did copy-paste whole game folder to a new location as for testing purposes. I dragged a frame from part2 to part1 but it did not prompt for anything. For example my player torso, which acts as a main part of a player, is named "player" and is set as a global object.
So now I have two "player" named global objects in one of my .mfa (part1) with different animation structure.

I was hoping that upon dragging a frame it would have prompted to update frames from one of the player objects.

So, what would be the best way to merge my applications into one application once MMF2.5 is out?

- Jesse