I opened up my game in Fusion 2.5 and my character just fell through all the platforms.

Here's an example
visualwhBug.mfa

#1 Works for some reason (Handle collissions is OFF out of frame)
#2 Doesn't work (Handle collissions out of frame is ON) - one platform is out of the frame and one isn't, you can only stand on the one within the frame size, what?

Does virtual frame height/width not count?

My problem is that I use the wrap background on some layers and I need to have the frame size small and use the virtual width.