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Thread: ios 2 Exports

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    ios 2 Exports

    I can export to Xcode in 2 different ways

    1. Xcode
    2. Xcode (final ) I think it says...

    What is the difference? (like test and release?)

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    The "Xcode" option exports your project with ALL the extensions you have installed that work with the iOS exporter.

    Once you're happy that your game is final, you can export as "XCode Final", which will only export the project with the extensions your app is using in order to cut down on filesize when you're submitting to the app store.

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    You have 3 options in fact. I think we explain it in the doc somewhere.

    - iOS Development. Save a project with ALL the extensions included. You should at least do it once when you start working on your project, to create the XCode framework on your Mac.
    - iOS Application. Once you have a valid XCode development project on the Mac, you do not need to save everything each time. With this option, you only save a file named "Application.cci" at the root of your project's XCode folder. This makes development very quick (specially if your PC and Mac are connected on your local network) : just replace the cci file and press run. Compilation is almost instant. Warning : this option should only be used after creating a development project, as it allows you to add extensions to the mfa and still compile on the Mac
    - iOS Final. Save an XCode project that only contains the minimal code (just the extensions used in your mfa). You should use this at the very end of development, when you want to release the smallest possible product.

    Basically, you should all switch to iOS application when you are developing your app. You will save a lot of time.

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