Hey guys, i'm almost finished with my game and im just fine tuning/polishing some gameplay elements and backgrounds along the way, and with the main character there is a minimum of 12 objects per frame (im up to like 148 now lol) and it gets really, really time consuming dropping my updated objects in all the frames. For example, i have the main character, and with him is a character select beam, PMO, joypad object etc and in all my frames that i need to update i have to replace 3 main pieces and rename them, then make sure my global objects like enemies are updated as well. Is there any way i can just pull my main objects that i use in every frame from my debug room through the event editor?