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Thread: EventListen Extension Prerelease

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DracisLooby's Avatar
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    EventListen Extension Prerelease

    Heya,

    This is a PreRelease prototype of my HTML5 Event Listener, OttEvenListener,

    It allows you to listen for JavaScript emitted events, so you don't have to use 'always' clauses in code,
    Its faster, and much more efficient.

    Fairly Easy to use,
    First, use an action to add a event to listen for on a Browser DOM Object (usually 'window')
    Then, add a condition to listen for it, fires on the event!

    For example, you can listen for a Browser or page resize by using 'window' as the full name, and 'resize' as the event to listen for!
    Be careful, in most browsers, events fire more then once at a time, for redundancy, so plan accordingly!

    You can grab the prerelease off my github Here.
    Installation instructions are in the README.md file.

    Let me know if bugs, or feature requests!

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    crayzorechos's Avatar
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    Hi DracisLooby and all clickers! You're really monster bro! Great work and fun extensions deploying!

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DracisLooby's Avatar
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    Thanks man!
    I just know JavaScript pretty well, and I'm currently working around with web application development,
    So if I can improve and modify the HTML5 runtime to be more useful for my, and anyone else's purposes,
    Why not, eh?

    Also, to be honest, its much easier to write JavaScript extensions,
    because of how browsers implement it,
    A lot of things that would take some time in, say, C++, are abstracted and standardized across different browsers,
    It just makes it very easy to use.

    I also have a bit of free time, so I can just sit and block out my ideas, lol.

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    DracisLooby you would not be angry if I take some of your ideas and implement them as a default in the HTML5 object of the HTML5 runtime?
    Like this great idea of a "On event" condition.
    Of course you would be in the credits.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    crayzorechos's Avatar
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    Hi DracisLooby and all clickers! No Thanks! I glad, that you make this great extensions! But I want, that be you help me, if you can write 3D extension for HTML5 runtime! I know, that HTML5 runtime based on canvas Java Script function, not on the WebGL, but maybe this is possible for canvas?

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DracisLooby's Avatar
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    @Francois - Sure, go ahead! I'm actually a bit flattered, honestly, thank you for being an active part of this community! Let me know if there is anything I can do to help!

    @crazyzorechos - A 3D rendering engine for the canvas element? Honestly, that seems like quite an undertaking, canvas was meant for dynamic 2D image manipulation, but I know there are several frameworks for rending in 3D.

    I cannot promise anything, and I must stress that, but I will go ahead and take a look into how it might be implemented, and see its complexity level.

    If I'm lucky, and find a framework that has simple enough hooks, I would look into rendering onto the main canvas, or even spawning a new one for the object.
    It might be possible, but again, I can't promise anything.

    Thanks for the idea, though! I'll update if end up with anything!

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    crayzorechos's Avatar
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    Hi DracisLooby! Thanks for answer to my question and I hope you can do this!

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