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Thread: Start animation

  1. #1
    Clicker Fusion 2.5 Developer

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    Start animation

    Hi all !!!


    In my project, I have to manage an animation.
    In my frame, I first define how the background has to react when the user clic in a special area.
    This clic has to launch an animation from an active object. This object contains 2 animations. The first one is "Stopped" and has 2 pictures, and the second one is "Walking" and has 14 pictures.
    In my event editor, I define that when the user clic in the special area, a picture appears, the timer is set to 0'0" and a counter is set to 1.
    Then I ask that when the counter equals 1 and when the timer is greater than 0"-30, so I change the animation to "Walking", and I start it.

    The result is that the animation is stuck on the 1st image of my animation and doesn't play.
    What is wrong ?
    I suppose it might be a problem if I define my animation on the "Walking" event ...
    Please, help !!

    Thank's !

  2. #2
    Clicker Fusion 2.5 Developer

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    Nobody can help me ?

  3. #3
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleUnicode Add-onInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Try moving the animation to something else other than "walking". This animation it automatically triggered when the player moves an active with a movement assigned. Which could be the issue.

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