I'm wanting to add "real" controller support to my game, rather than relying on the built-in MMF2 joystick control options. I have thousands of events that read "User presses Button1" etc. Is there an easy way to reconfigure these events so the player can map their own controls? Is there an extension I need to be using? I noticed MMF doesn't recognise the D-pad on a Xbox 360 controller by default... I'm guessing there is an extension that fixes this?

Thanks for any advice!