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Thread: Lite/full version advice

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    Lite/full version advice

    Hi all, I have created a lite version of my game. I'm almost at a point where I would like to submit it to apple but how do I tell my game where to go to purchase the full game?

    Do I need to submit the full game first (which I'm assuming provide an App Store link) and insert the link in the lite version of the game then submit?

    Thanks for your time.

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    I would just make a screen or popup saying that you can buy the full version in the App store and if you really want the link in there, then upload the binary to the store.
    Select show in appstore... (The link will fail since it's not approved obviously).
    But just copy the link and put it in your program.
    Then Reject you binary and upload the new one with the link inside it.
    Think that's the only way you can get the link right in your program.. otherwise you have to wait till it's available and then change it later on.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    Hi Perry,

    Thank you for your advice. I just figured out myself how to get a link in the game. You just the iOS object.

    "A new touch on an object has started" > Open URL.

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