Hey everyone!
I got a link to this side by Alonso Martin, the creator of Heart forth Alicia.
Even though I've browsed this forum for ideas before I've really stuck into something I can't work out myself.
I've been working on a project Called Dr.Green for about half a year, most of the time on the side of University and freelance pixelart work. I am by no means a programmer but I've worked on small things
in TGF and MMF before for fun and to test graphics out so I got some experience with it.
After reading some about it I stumbled upon several threads talking about the PMO. I should mention it was not my intention to have this game made on MMF2 to begin with. The plan was to make it on a 2D engine provided by
a friend who has been working on it for quite some time. Unfortunatly he've gone through some hard things in life recently and not much have happened on his side.
So I decided to try to make this game on my own. Pretty much everything graphical is done and the scope is pretty small.
Everything has been going well until I ran into the part of the game where I introduce moving platforms and it completely screws with my brain. I've tried to find threads and tutorials about this but everything always depends on something else, so most things don't work with the way I've done it.
In theory I understand how it should work but I can't get the code to work. I've tried to actually place things in a special order that MMF prefers.
What happens is;
I've only got the PMO because of the easy way to do double jump and I'm way to unfamiliar with programming to use fastloops.
I use it to detect normal platforms, jumpthough and animations. Other than that I've got nothing that should collide with the moving platforms.
I've got it working to the extent that I can stand on the platform, go up and down with some difference. The player sprite sunks into the platform when it goes up (Everything works perfectly when going down)
So I thought It'd be a matter of the players Y speed is different from the platforms so I played around with Velocity and Gravity but it doesn't work anyway I do it. And it won't allow me to change the Y speed of the Player when I use "Player" overlapping with "said object" (the movement is greyed out)
Somehow I think I need a more advanced movement part to get this to work.
My problem is that; I can stand on the platform and go up and down. (Down is no problem) When I go up and move, the player walks slower and sunk a pixel or 2 inside the platform and I can't jump if I don't move while doing it.
If I move and jump it works fine.
This is just messing with my brain a lot and I don't feel like doing any other part of the game before I can fix this, since it's such a big part of the gameplay.
I do this game on my sparetime and have no budget for it so I can't hire anyone to help me with this, so any help is extremely welcome!
If I can get someone reliable to help me with this I would feel comfortable with posting the .mfa
Here's my site: http://johan-aronson.squarespace.com/
and twitter: https://twitter.com/JohanAronson
/Johan




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