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Thread: Brick Breaking Animation

  1. #1
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
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    Brick Breaking Animation

    Hey ClickTeam,

    First I appreciate your product so much. It's so fun to learn how to develop! I have 10 bricks that are duplicates of each other. I want to create a breaking animation kind of like Mario when I break these bricks. How do I go about creating this, and also how do I apply it to each brick I break? Thanks!

  2. #2
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    http://mfa.aquadasoft.com/upload/1398620352-brick.mfa

    I made this for someone else the other day. I'm not sure if it is what you had in mind...?

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    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
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    KlikHappy,

    That's exactly what I'm looking for. Thanks. However, I'm fairly new to ClickTeam and Developing in general. I'm deciphering slowly what you did in the event editor but could you break it down for me in "reading terms" please? Thanks!

  4. #4
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    There is an active object for a brick block and another active object for the broken bricks.
    The broken brick object consists of 4 frames, each with different hotspots (that coincide with where they would be located on the brick block), and with the pinball movement.
    I created a sensor and have it positioned at the top of my player object.
    When the sensor collides with a brick block, the block is destroyed and a fastloop is run 4 times, creating 4 broken bricks, changing their frames and directions based on the loopindex.

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