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Thread: Click bug!

  1. #11
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
    AndyH's Avatar
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    I have no work around, been waiting for this to be fixed so I can release my Android game on ios. I had posted a bug report too.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
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  2. #12
    Clicker

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    The "funny" thing is that the game does not even scroll. I updated the example here. I just set the position of the screen ONCE at the start of the frame. So nothing is really "moving" or updating? I don't understand why the bug is still there?
    Attached files Attached files

  3. #13
    Clicker

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    AndyH: When did you report the bug? I reported it a month ago as a critical issue but i still have no assignee on it

  4. #14
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
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    I can't remember. I think Anders was assigned to it, l reported three issues in ios on my Toots the Turtle game. It's published for Android but got to wait for a patch before I can release the ios version.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

  5. #15
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    I think I ran into a similar bug.. for me, the scrolling is not working right, and it's not placing the active objects on the screen, when the physics engine is being used seems like it.
    (Guess whatever statement I made earlier in the post was related to something else I guess)
    it's working fine for Android and Windows. Opened a ticket for that last night.

  6. #16
    Clicker

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    It is just strange since it does not seem to be related to scrolling even? In my latest example above I just center the screen at the start of frame and even that messes it up

  7. #17
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
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    But by moving the view in your frame you have scrolled the screen, even if only once so the top co-ordinates of the window are no longer 0, 0 in the frame. l think the click zones are not being adjusted to with the frame position.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

  8. #18
    Clicker Fusion 2.5 DeveloperiOS Export Module
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    I can confirm this bug. I made a scrolling „level select” frame and it immediately stopped working with the latest stable build. Is it worth using the latest beta?

  9. #19
    Clicker

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    It was solved in the latest beta, but there is another new bug in the beta with the iOS inapp so if you use inapps I don't know what do to at this point until this new bug is solved :/

  10. #20
    Clickteam Clickteam
    Danny's Avatar
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    Report it in the bugtracker.

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