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Thread: Help from experienced user

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    Clicker

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    Question Help from experienced user

    I am going to build and release an app for a client on his account. I have acces to their Apple developer account and Itunes Connect account. I am just wondering if anyone know if I need to make some new certificates or profiles and install them on the mac? Getting all the certificates and keys properly installed and working the first time for myself on my own account was a nightmare so I would appriciate very much if anyone know the details of what I need to do for this. Can I even sign as normal with my own certificates and keys maybe?

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    hi! today its even easier than a year ago (for me the first time was a nightmare too) - just open xcode, go to preferences and add a new account. enter credentials and you should be save.

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    Clicker

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    Ok thanks! I was thinking, maybe I can even just do as normal and sign with my keys? They will still get the revenue since the game is registered on their Itunes Connect?

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    Quote Originally Posted by StingRay View Post
    hi! today its even easier than a year ago (for me the first time was a nightmare too) - just open xcode, go to preferences and add a new account. enter credentials and you should be save.
    Hmm after I add another account I just get "Error developer info" ?
    https://dl.dropboxusercontent.com/u/...-08_153503.png

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    From my own experience, you need to have pretty high level account access to be able to add your own certificates on another person's account.
    Another option is to develop it and even submit it using your own developer account and once accepted by Apple, but before it's live on the App store, transfer it to your client's account. I've managed to transfer some apps that are currently live successfully and can't see anything in Apple's guidelines that would suggest it's not possible: https://developer.apple.com/library/...etingApps.html

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