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Thread: Memory Frame

  1. #1
    Clicker Fusion 2.5
    tienny's Avatar
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    Memory Frame

    I'm trying to understand how are the frames loaded? If at 55MB max for the all 6 frames, does it mean memory is automatically cleared for each frame before next loads? How does it affect CPU? Thank you.

  2. #2
    Clickteam Clickteam

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    When you go from a frame to another one, CF removes from the memory the objects/graphics/sounds of the first frame that are not in the second one.

    In the HTML5 runtime there is an option to load everything at start if you want, in this case the graphics and sounds are not deleted when you jump to another frame.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Just to piggyback on this question. Is there any benefit to checking global objects in terms of performance? Would checking global arrays give the arrays more memory to work with, or is it simply a cross-frame method of using objects?

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    Clickteam Clickteam

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    No benefit, it's just a way to keep data between frames.

  5. #5
    Clicker Fusion 2.5
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    Yves, thank you for your info
    Ryan, glad for your questions to let me understand better

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