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Thread: Phizix - Remove static objects (floors)

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    Phizix - Remove static objects (floors)

    Hi everyone! I am working with the (still great) Chimpunk Phizix extension. I know this question might be 2-3 years too late but is there a way to REMOVE static physic objects (floors) by right klicking on it.
    I know how this works with active physic objets (crates, balles etc.) - Remove last added body - But when its about floors (Body Id=0) I just dont know how to remove one single floor.
    If I remove object with Id=0 on right klick - of course all floors will be removed (all objects with the id=0).
    I am working with the "simple shapes" file (attached)

    Maybe someone of you knows a way to only remove one floor.

    Thank you!
    Attached files Attached files

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    Maybe this explains it a little better:

    - I have made little level editor where you can create a couple of phizix floors and objects.
    - It would be great if the player could build a floor and delete it again if he doesnt like the position.
    - The problem: this only works for dynamic objects but not for static ones with the id 0 (floors)

    I just dont know how to delete those static floors.



    Maybe someone can help me.

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    Can you not make them actives until the level is completed, the make them static?

    Marv
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