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Thread: OUYA in-app problem: game crashes while getting information

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    OUYA in-app problem: game crashes while getting information

    Hi, while preparing in-app purchases for an OUYA game I found a problem that always causes the app to crash. I first initialize the IAP and, when it inititalizes, I select one of the game products. When the product selection is confirmed, the app crashes if I try to get any information about it, like the price or the name. If I do not requet this information (I'm just updating a string text object for testing purposes) the process completes like a breeze. Have anyone faced this problem before?

    UPDATE: If I request just the product name the app works ok. The problem is about requesting the product price.

  2. #2
    Clickteam Clickteam
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    ok, i did made a change in the object and i am using now the odk 1.1.14 and seems to be working i can get the name, the currency and the formatted price.

    i will post tomorrow night, a nightly build for you to test.

    Also important i chat yesterday with a personell in charge of android in ouya and in two weeks a new odk will come out with a lot of changes that will need to be addresses in the new version, just to keep you gents informed.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Thank you, Fernando. Are there any news about OUYA everywhere? Will we be able to load the correct button images at runtime depending on the system (currently OUYA/MOJO)?

  4. #4
    Clickteam Clickteam
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    Last time i check is big change in the ouya object, i will take a look with the new odk, no promise nothing, but if possible i let you know
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Thank you, Fernando ;-) I thought it would be simpler to have a sort of a graphical "OUYA button display" object, not buit into the current OUYA object, that would simply display a single button image (i.e. selecting a button to display at object's properties).

  6. #6
    Clickteam Clickteam
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    hmm, no the graphic come from ouya console, you can read from there, the problem is how you want to use them? and how to match this with fusion?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    I see... I though about something like the active picture object with a single option at its setup: the button/controller you want to display, mainly for on-screen help. The correct graphic data to be displayed could be retrieved from the OUYA system, like this https://devs.ouya.tv/developers/docs/ouya-everywhere.md

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