Hi all , using Global Values to save data for items/objects that have been collected , Ive used the max amount of objects in a frame and have to use either an array or ini with global strings etc , the problem I have currently is that after collecting one set of objects other objects reapear.

I have currently set 15 objects (Armour) from A to 0 with set values , on its own this works fine , I then tried to do another set of Global Values and set to Global (1) = 1 as I couldnt reuse (A) (B) etc , this causes objects to go missing in the item menu.

Please can some one have a look at my code and give me an idea

download the mfa , use the N key to shift between frames

arrow keys to move , Keyboard arrows to move (a) to accept (b) back (p) pause (return or enter key) accept

product version brought via steam MMF2.5

https://www.dropbox.com/s/reeoz54jbu...e%201.mfa?dl=0 <<< download link