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Thread: Move & Destroy - Demo - Shoot-em up

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    Move & Destroy - Demo - Shoot-em up

    And finally the first release of the game i am working on is out!

    Made almost 95% using MMF2 libraries. Check the Dev Blog for more info on the creation process.

    A Shoot-em up made for mobiles. It is made using Multimedia Fusion 2.
    I hope you enjoy... Use the touchpad to move and pick up power ups to change weapons!
    Try to beat your Score!
    Feedback is much appreciated!
    (screenshots are indicative and the actual game may vary)

    https://play.google.com/store/apps/d...d=com.aofr.mad

    It is a demo and i hope i will improve it in time!

    closeup_multfire&damage.jpg

  2. #2
    Clickteam Clickteam
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    I facebooked it for you on the Clickteam page.
    So hopefully you get some players

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    Jeff, thank you so much.

    I want to notice some stuff. I know that there are a lot of people here who don't know which version of MMF2 to buy.
    So in fact, i made this game in order to show them that (really - modesty here -) good games can be made even with the simple version.

    And in addition the logo of MMF2 doesn't hurt the app a lot. I tried to make it like with an effect or something to look good and i made sure the user cannot skip it.

    Another idea was, that i wanted to use only the free Libraries (+ bonus material) available from Clickteam and focus on gameplay. The soundtrack of the game is taken from a site with free themes and all is legal as long as it stays in the game.

    It didn't end up as good as i hoped but i think its a good start.

    Things to notice are :

    - MMF2 logo flying towards your screen :P
    - Moving Texts
    - Simple menu
    - Touch interface for the movement (i like to call it 1:1 movement)
    - Waves of enemies
    - Power ups
    - Fake Paper 3D objects
    - Randomly created levels
    - End Boss
    - Local High Score table (not in the net)

    Because the code is using scaling a lot for all objects, the game doesn't run good to low level devices.

    Sorry for this.

    I hope you all like. It is my first game since i stopped using TGF (more than 10 years) and i ahd to remember a lot of stuff.

    The code will be released in my next blog entry.

    Have fun,
    Andreas

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    Did anyone tested it? No comments? :/

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    And a video

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    Well...i guess the quality of the game is not catchy... 18 downloads are very few for a week in the store... I guess there is no point on spending more time to finish the game... Though i had some nice comments from people about how good the movement is and how much fun they have... Thank you all who checked or not.

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    Struggling with 24 downloads! At least the rating is good lol...

    I am getting very good comments regarding the control, something very good, considering the time i spent to decide how to implement the control...

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    In case anyone here is playign this, try to pass my score , 6200

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    Will try to do that.

    Am I at an advantage because of mapped analog sticks though?

    Also, will have a video of the game on my YouTube channel tomorrow/a few days from now .

  10. #10
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    hahah i dont think so, i don't even know if you can play with the stick
    It's a touch itnerface normally and in fact at the end there is a small trick so you can get better score...If you figure it out then you will get more than 5500 easily

    Can't wait for the youtube video

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