So, I have a dilemma that a character needs some animations (That I am capable of producing on my own), but I'm not sure how to get them to work with the Platformer Object (In-Game).
Here's the animations and examples when they happen.
Movement
Idle/Stand - When no button is pressed
Walk Left/Right - When the Left/Right button is pressed/held
Run Left/Right - When the Shift button plus the left/right button is pressed/held
Jump Sky - When the Spacebar is pressed.
Jump Ascend - After the character jumps, it continues to gain height
Fall Descend - While the Character is falling, and continues to lose height
Fall Land - When the character touches the ground from a fall.
Hover - When the Spacebar is pressed/held while the character is in mid air.
Fly Left/Right - When the Spacebar is pressed and held while the character is in mid air, and the left/right button is also pressed/held.
Ascend - When the Spacebar is held, and the up arrow is pressed/held. Left or right arrows cause directional movement.
Descend - When the Spacebar is held, and the down arrow is pressed/held. Left or right arrows cause directional movement
Crouch - When the down arrow is pressed/held
Stretch - When the up arrow is pressed/held
PHYSICAL ATTACK
GROUND
FIRE 1
(Light) Paw Paw - When / is Pressed.
(Medium) Pounce - When / is Pressed and Held.
(Heavy) Lunge - When / is Pressed and heldand the Alt Button is Pressed.
FIRE 2
(Light) Tail Whip - When ; is Pressed
(Medium) Hind Kick - When ; is Pressed and Held.
(Heavy) Rear End - When ; is Pressed and held and the Alt Button is Pressed.
FIRE 3
(Light) Gust - When ' is Pressed
(Medi9um) Whirlwind - When ' is Pressed and Held.
(Heavy) Feather Storm - When ' is Pressed and held and the and the Alt Button is Pressed.
FIRE 4 -
(Light) Alicorn Stab - When [ is Pressed
(Medium) Alicorn Thrust - When [ is Pressed and Held.
(Heavy) Alicorn Skewer - When [ is Pressed and held and the Alt Button is Pressed.
FIRE 5
(Light) Launch - When ] is presed
(Medium) Propel - When ] is pressed and held
(Heavy) Uppercut - When ] is pressed and held and the Alt Button is Pressed
SKY
FIRE 1
(Light) Paw - When / is Pressed.
(Medium) Swat 0- When / is Pressed and Held.
(Heavy) Strike - When / is Pressed and heldand the Alt Button is Pressed.
FIRE 2
(Light) Tail Strike - When ; is Pressed
(Medium) Hind Kick - When ; is Pressed and Held.
(Heavy) Tail End - When ; is Pressed and held and the Alt Button is Pressed.
FIRE 3
(Light) Wing Slap - When ' is Pressed
(Medi9um) Feather Strike - When ' is Pressed and Held.
(Heavy) Tornado - When ' is Pressed and held and the and the Alt Button is Pressed.
FIRE 4 -
(Light) Alicorn Strike - When [ is Pressed
(Medium) Alicorn Slice - When [ is Pressed and Held.
(Heavy) Alicorn Drill- When [ is Pressed and held and the Alt Button is Pressed.
FIRE 5
(Light) Push - When ] is presed
(Medium) Repel - When ] is pressed and held
(Heavy) Dive - When ] is pressed and held and the Alt Button is Pressed
SPECIAL ABILITIES
FIRE 1
(Light) Flash Pulse - When . is Pressed
(Medium) Solar Beam - When . is Pressed and Held.
(Heavy) Photon Blast - When . is Pressed and held and the Alt Button is Pressed.
FIRE 2
(Light) Wing Block - When p is Pressed/Held
(Medium) Light Screen - When p is pressed/held and the Alt Button is Pressed
(Heavy) Aura Sphere - When p is pressed/held and the Alt and Control Button is Pressed/Held
FIRE 3
(Light) Refresh - When the l is pressed.
(Medium) Recover - When l is pressed and held.
(Heavy) Resurrect - When l is pressed and held and the Alt Button is Pressed.
Other Animations
GROUND
Hit Light {10% Damage Hit}
Hit Medium {25% Damage Hit}
Hit Heavy {50% Damage Hit}
Hit Critical {75% Damage Hit}
Hit Fatal {100% Damage Hit}
Stunned
Stun Hit Light
Stun Hit Medium
Stun Hit Heavy
Stun Hit Critical
Stun Hit Fatal
Death
Drown
SKY
Hit Light {10% Damage Hit}
Hit Medium {25% Damage Hit}
Hit Heavy {50% Damage Hit}
Hit Critical {75% Damage Hit}
Hit Fatal {100% Damage Hit)
Flying Death
Plummet
What I am having problems with is how to get the animations to work
I don't have all the animatiuons made yet. I will get that done soon.





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