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Thread: using a list to choose random enemies.

  1. #1
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    Unhappy using a list to choose random enemies.

    hey guys! I've been working on this game still and running into a few problems. I'm not sure if anyone remembers how I had this set up previously; but I was using a random pool generator tied to a counter that would have the roach enemies fire at the player. But that extension only works on windows and I didn't really work for my purposes. So I scrapped that idea and went ahead and tried to use a list that would then be tied to a counter and then that would command my roach enemies to fire. Basically I tried to figure out a way to do this without using an extension. That may have been an odd explanation but I'll include some links to photos of my code. So anyway, the problem is, my it doesn't work. My list won't populate and thus my roach enemies won't fire at the player. It should work, but it doesn't and I'm really not sure what it is that I'm doing wrong. He are links to images of my simple game's code.

    http://imgur.com/9ZNetek

    http://imgur.com/KHvXvGj

    http://imgur.com/mYSy2KQ

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Popcorn's Avatar
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    In event 18 you start the loop "FillList" which will fill the list and THEN you reset the list. Swap those actions and you should be fine. Reset the list and then fill it

  3. #3
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    Thanks Popcorn!! That was driving me up the wall.

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