Hello,

I am trying to do enemy movement in a grid like environment. I can make them move without hitting walls, but I am having some difficulties to do the collision check with other actives such as other enemies.

See the example (very crude) image as a reference.

Untitled.png

(Ps.: I searched the forums for a gridlike movement like this, but some of the answers were very old and the example links were broken)

Thanks!