User Tag List

Results 1 to 5 of 5

Thread: Clock like Counter Countdown

  1. #1
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
    Emerson3's Avatar
    Join Date
    Apr 2014
    Location
    Lafayette, Louisiana
    Posts
    721
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Clock like Counter Countdown

    Good morning Clickteam,

    I'm making a game kind of like diner dash. It's set in a dirty kitchen and the player has 5 minutes till its 12 o'clock lunch time. The idea is to clean the kitchen before the diner opens. The player has to match the correct item to the various disasters placed around the kitchen. What I'm looking for is a Clock counter that looks and functions like a real clock, so the player can see the hands ticking down. Or, a counter that looks like a digital clock that counts down from 5:00, 4:59, 4:58, etc... down to 0:00. Does anyone have an example of this? Thanks!!!

  2. #2
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,773
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    On my website I have two open source examples. "Clock Example" and "Digital Clock Example".

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  3. #3
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
    Emerson3's Avatar
    Join Date
    Apr 2014
    Location
    Lafayette, Louisiana
    Posts
    721
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Thanks Marv! Your website is killer.

  4. #4
    Clicker Fusion 2.5Android Export ModuleSWF Export Module
    Ziplock's Avatar
    Join Date
    Oct 2013
    Posts
    448
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Last time I did a clock, I needed 2 counters.

    Start of Frame:
    -> Set Global Value A to 300 (Number of seconds)

    Every 1 second:
    -> Subtract 1 from Global Value A

    Always:
    -> Set Minute Counter to Global Value A/60
    -> Set Second Counter to Global Value A mod 60

  5. #5
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
    Emerson3's Avatar
    Join Date
    Apr 2014
    Location
    Lafayette, Louisiana
    Posts
    721
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Thanks Ziplock,

    That seems pretty simple and cool!

Similar Threads

  1. Clock hands
    By Pineapple in forum Multimedia Fusion 2 - Technical Support
    Replies: 9
    Last Post: 29th March 2013, 09:35 PM
  2. aiming like a clock
    By theninjablooper in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 6th December 2010, 10:08 PM
  3. countdown timer clock for MMF2 not working right!
    By SMASH7782 in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 19th April 2010, 08:18 PM
  4. The Death Clock
    By Game_Master in forum File Archive
    Replies: 25
    Last Post: 21st January 2008, 09:41 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •