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Thread: ChartBoost - [Official Clickteam Solution] -

  1. #21
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    Fernando's Avatar
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    Quote Originally Posted by Tuna View Post
    Perry, you only need to add the latest Chartboost SDK to your project in XCODE. nothing else.

    Koji - no, i'm not caching on the first frame. Just on start of the test frame.

    Fernando & Koji - I confirm the error that Koji reported. For me, every THIRD time I return to the frame in my game it crashes. Chartboost attemptShowingInterstitial:fromCache EXC_BAD_ACCESS (code = 1, address=0xdcb2bec8)

    Note that i am not even calling from cache! I'm just doing Load Interstitial on start of frame.
    Are you issuing that ads every how many secs?

    did you add the video reward campaign in the chartboost dashboard?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  2. #22
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    Fernando - on frame load I was doing Show Interstitial (without caching). Every third return to the game frame it crashed.

    So i did some changes. Now on start of frame i cache interstitial. On event Interstitial Cached I set a flag to 1. If that flag is 1 I show interstitial (and set flag to 2). it repeats the interstitial over and over.

    Does the On Interstitial Cached fire once, or just remain true and keep triggering? Is it an event that gets triggered once when cached becomes true, or does it set a flag that remains true. If it remains true, we must code around it.

  3. #23
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    I did a test to confirm my question. If I add a flag to the On Interstitial Cached so it only fires 1 time, the ads only display one time.

    Koji - if you are using the On Interstitial Cached Event - be sure it only fires once.

    Fernando - I still see the CRASH on third pass of showing the interstitial.

  4. #24
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  5. #25
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Fernando - To reproduce the crash I'm seeing create an app with two frames. On first frame tap to jump to second frame. on 2nd frame start of frame - Load Interstitial. Jump back to frame 1 without ending the app. Then Jump again to frame 2. Interstitial loads fine. Jump back to frame 1 then again to frame 2. 3rd time the app will crash.

  6. #26
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
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    How to I link against those binaries? adsupport and chartboost framework?

    I see that I need to add the SDK to Xcode, but I don't understand the rest.
    You say that I need to link, and the other is saying just the SDK from Chartboost..
    So I don't need to mess with adding code to the Xcode etc... (like it was wit the un-official one)

  7. #27
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Koji_Kabuto's Avatar
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    Hi Tuna,

    I am doing the cache only once with a "RUN THIS EVENT ONCE" limit.
    And the crash remains in the 3rd interstial or reward video.
    Fernando have campaigns for both Ads in the dashboard.

  8. #28
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Perry - The following:

    to add
    •StoreKit
    •Foundation
    •CoreGraphics
    •UIKit

    All of the above were already present in my project. I never once had to manually add these. if these do not show up in your project under Frameworks then you will need to add them to the project.

  9. #29
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Perry - you should see those frameworks in the list - mine looks like this:

    Capture3.jpg

  10. #30
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    Thanks Tuna.

    that's why I was so confused . so when you export. it get's all done for you.

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