certainly so RhysD- its a major numbers game. There is a vast ocean of games out there. Even a fantastic game can get lost and over-looked. quite sad.
oruga - i think its a good idea to have a group dedicated to monetizing games.




certainly so RhysD- its a major numbers game. There is a vast ocean of games out there. Even a fantastic game can get lost and over-looked. quite sad.
oruga - i think its a good idea to have a group dedicated to monetizing games.




I haven't updated my ios app since last april or so. Maybe chartboost has changed, and that is why my app doesn't create money anymore? It still get's played often.. but since last year i haven't earnt anything.















I think it has more to do with Chartboost..















@ Outkast.. What is your secret??? I am stuck on the same amount for weeks now




@ Outkast: on IOS? or on Android, or both?
Perry: I don't know if there is a secret, how many plays a day do you have?
Tuna: Right now almost everything is from iOS. For some reason I dont know why but the game got about 10 times bigger on iOS for some reason vs Android right now. I am suspecting it is because it got featured iDownloadsblog which led it to be placed in the New best games cagegory (place 15 though) in Usa and Canada on itunes. But I am still not 100% positive why it is doing so much better on that platform in regards to numbers. I would probably do about as well on Android with Chartboost though if the downloads where as big as on iOS.















Idk, how many plays a day have to look it up when I get home.. (can't see if from here)
But sounds like you got that from IOS... I think IOS makes more in general then Android I noticed... maybe that's why.
I might have to try it out then with the 284 version. (Do I still need to download the SDK for Xcode?)
Also... when you publish.. I remember a question about 3rd party ads.. I usually say No, since I use Iads.. my guess that would be a yes then ?
I had really good income from Chartboost on Android on Loot Hero though. I don't think the platform matters that much, what matter more is how many downloads you get. If my download number where 10 times higher on Android instead I would make more on Android. I always put "No" to all questions on iTunes and I have always passed, I don't remember there being one about 3rd party ads..hmm.
Right now Tap Heroes have about +70.000 downloads on iTunes and only about +5000 downloads for Android















for my 1 game = 8400 for Android and think around the same for IOS