User Tag List

Page 8 of 30 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 71 to 80 of 296

Thread: ChartBoost - [Official Clickteam Solution] -

  1. #71
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
    Join Date
    Feb 2008
    Location
    Central Texas
    Posts
    1,853
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    certainly so RhysD- its a major numbers game. There is a vast ocean of games out there. Even a fantastic game can get lost and over-looked. quite sad.

    oruga - i think its a good idea to have a group dedicated to monetizing games.

  2. #72
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

    Join Date
    Jul 2006
    Location
    S.East England
    Posts
    744
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I haven't updated my ios app since last april or so. Maybe chartboost has changed, and that is why my app doesn't create money anymore? It still get's played often.. but since last year i haven't earnt anything.

  3. #73
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,421
    Mentioned
    60 Post(s)
    Tagged
    0 Thread(s)
    I think it has more to do with Chartboost..

  4. #74
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Outcast's Avatar
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    3,237
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Redsquirrel View Post
    I haven't updated my ios app since last april or so. Maybe chartboost has changed, and that is why my app doesn't create money anymore? It still get's played often.. but since last year i haven't earnt anything.
    I make about $150 a day now with Chartboost since I released my latest game Tap Heroes so I say there is defenitely good money to be made with Chartboost!

  5. #75
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,421
    Mentioned
    60 Post(s)
    Tagged
    0 Thread(s)
    @ Outkast.. What is your secret??? I am stuck on the same amount for weeks now

  6. #76
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
    Join Date
    Feb 2008
    Location
    Central Texas
    Posts
    1,853
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    @ Outkast: on IOS? or on Android, or both?

  7. #77
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Outcast's Avatar
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    3,237
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    Perry: I don't know if there is a secret, how many plays a day do you have?

    Tuna: Right now almost everything is from iOS. For some reason I dont know why but the game got about 10 times bigger on iOS for some reason vs Android right now. I am suspecting it is because it got featured iDownloadsblog which led it to be placed in the New best games cagegory (place 15 though) in Usa and Canada on itunes. But I am still not 100% positive why it is doing so much better on that platform in regards to numbers. I would probably do about as well on Android with Chartboost though if the downloads where as big as on iOS.

  8. #78
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,421
    Mentioned
    60 Post(s)
    Tagged
    0 Thread(s)
    Idk, how many plays a day have to look it up when I get home.. (can't see if from here)

    But sounds like you got that from IOS... I think IOS makes more in general then Android I noticed... maybe that's why.
    I might have to try it out then with the 284 version. (Do I still need to download the SDK for Xcode?)
    Also... when you publish.. I remember a question about 3rd party ads.. I usually say No, since I use Iads.. my guess that would be a yes then ?

  9. #79
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Outcast's Avatar
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    3,237
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    I had really good income from Chartboost on Android on Loot Hero though. I don't think the platform matters that much, what matter more is how many downloads you get. If my download number where 10 times higher on Android instead I would make more on Android. I always put "No" to all questions on iTunes and I have always passed, I don't remember there being one about 3rd party ads..hmm.

    Right now Tap Heroes have about +70.000 downloads on iTunes and only about +5000 downloads for Android

  10. #80
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,421
    Mentioned
    60 Post(s)
    Tagged
    0 Thread(s)
    for my 1 game = 8400 for Android and think around the same for IOS

Page 8 of 30 FirstFirst ... 6 7 8 9 10 18 ... LastLast

Similar Threads

  1. ChartBoost [Temporary Solution!]
    By SoftWarewolf in forum iOS Export Module 2.5
    Replies: 208
    Last Post: 10th February 2015, 01:50 PM
  2. Official iOS Chartboost Extension Poll
    By Shadeve in forum iOS Export Module 2.5
    Replies: 7
    Last Post: 1st December 2014, 10:11 PM
  3. Official Clickteam Guides
    By Danny in forum News
    Replies: 0
    Last Post: 9th March 2014, 06:46 PM
  4. MMF 2.0 with its exporters already not be official support of Clickteam?
    By Koji_Kabuto in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 4th January 2014, 11:57 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •