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Thread: ChartBoost - [Official Clickteam Solution] -

  1. #91
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    cool.

    Do you just use the basic campaign? or do you pay for the Ads as well? (idk how that all works.. seems like you are the expert )

  2. #92
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    Tuna: In Tap Heroes I actually only have them in the options screen. On Loot Hero they are shown every time you return to level select screen.

    Perry: I only use basic campaign, I have never advertised in Chartboost. And I am absolutely no expert at it.. :p

  3. #93
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    Btw, I am trying to implement this new official Chartboost solution, but I only get "failed to load interstitial" or "failed to load more apps" when trying to preload. And when trying to load them I get "failed to load interstitial" and "failed to load more games".

    I have followed the instructions and have all frameworks from what I can see: https://dl.dropboxusercontent.com/u/...Public/cb1.png

    Anyone know what is wrong?
    I am testing in landscape with testing mode enabled.

    I drag the whole Chartboost folder to my project, like i did with SoftWarewolfs method. Should I instead maybe only put the Chartboost.framework file in there?

  4. #94
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    hi my friend,

    I advise you ask to fernando....he will fast reply you

  5. #95
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    Got it to work

  6. #96
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    Good, what was the problem?

  7. #97
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    I had to put the actual file inside the Chartboost folder into the frameworks panel in Xcode.

  8. #98
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    oh, not the whole sdk folder?
    I asked a while ago, but never got a clear answer.
    or is the SDK only 1 file (Chartboost.framework) ?

    Would be nice if the Exporter just included that 1 file then then you don't need the whole SDK anymore right ?

  9. #99
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    Yes for me it worked when I only took that one file chartboost.framework and dropped it in the framework folder in xcode.

  10. #100
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    ok, gonna try to add Chartboost to my IOS programs tonight , and update to 284 beta..

    assuming the events are the same as from Android.

    Hopefully I can test it, once I install it on my ipad

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