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Thread: Disabling F2 and F8?

  1. #11
    Clicker Fusion 2.5 (Steam)

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    That is a good idea! I will try that tonight to see if it works.

  2. #12
    Clicker Fusion 2.5 (Steam)

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    Ok, I tried creating a new project with plans to copy the frames. I started preparing the application settings and the menu bar before I was going to copy the frames over. Unfortunately, It's not going to work, but there is a plus side! I have successfully reproduced the bug twice in new project files!

    Here is the easiest way to reproduce the bug:
    -Create a new clickteam project
    -Edit the menu bar, removing the menu items and replacing them with new ones
    -Menubar shortcuts will be disabled as intended
    -Edit the menu bar a second time. You don't even need to add to it or change anything on it. Accessing the menubar editor is enough.
    -Now the bug will be present. The default menu bar shortcuts will be functioning again even though the menu items are not there.

    The only way to remove the bug I have found is to revert the menu bar to the defaults and then delete the default items again. Saving a menu bar that is bugged then loading it in another project also retains the bug.

    Tested this on my win7 desktop and win8 laptop, happens on both with steam version 2.5 R283.5.



    I have a plan on how to counter this now at least. When I get to a point in the project where I no longer need the debug menu up there, I will revert to default and then re-add the menu bar items that will be in the final release and then avoid editing the menu bar like its pandora's box from then on.

    Thanks again Dave, Chris, and Jeff and everyone here for assisting!

    Since I don't know how to get serial number from steam version, I can't use bug tracker. If anyone would like to submit this for me I'd appreciate it ^^

  3. #13
    Clickteam Clickteam
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    Nice report!
    Soon the passport will be back in operation and you can hook your Steam account to the forum.

  4. #14
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    I tried to reproduce the bug in CF2.5 Dev R283.5 (Unicode) the way you explained it but I doesn't happen to me.

    1. I created a new application and tested that F2 restarts the application.
    2. I deleted the "New" menu item and replaced it with another one that didn't have a shortcut key assigned to it.
    3. F2 didn't work anymore.
    4. Accessed the menu editor and clicked ok. Still F2 didnt work.
    5. Tried to add more menu items and edit others, still F2 didn't work.

  5. #15
    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-onInstall Creator Pro

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    I reported problems with menu during CF 2.5 beta tests...

    Decal I Attach example for you to this post.

    You don't need to replace items by new one You must just delete all without &File and open menu editor again.
    Second bug - F2 work even if menu is disabled in option.
    Attached files Attached files

  6. #16
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    I see now.

    I have managed to reproduce this by deleting menu items one by one until it occur.
    It seems strange, because you need to delete most menu items before it happens but its varying how many you need to delete before it happens.
    Sometimes I have to delete everything except one menu item (like "New" or "Options" or "Help")
    Other times i have been left with 4 menu items when the bug happened.

  7. #17
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    I had this issue multiple times. The only way to disable these hotkeys (which randomly reactivate themselves again) is, before you publish your game, go to edit menu, press reset menu, go inside each button and remove the shortcuts only (don't delete the item itself), then create the executable...

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