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Thread: How do I make moving walls?

  1. #1
    Clicker Multimedia Fusion 2

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    How do I make moving walls?

    Hey guys,

    I'm trying to build a platformer custom movement, but I'm in a pinch here. I want to make walls that move around and the player is able to climb on them (pretty much like in Megaman . I managed to make it functional when the walls move slowy (1px each time), but I'm having trouble when I want the walls to move in a faster pace. Could please someone help me? I saw that an user managed to make it work, but the archive he's uploaded is already gone (in this thread) and I tried go contact him multiple times but looks like he's not around anymore.

    Here's what I got so far:

    Download Link on Mediafire

    * I'm using the Platform Movement Object and Ultimate Fullscreen!

    Does anybody has the archive that Yima uploaded? Better yet, does anyone knows how to make this work? I'm in really, really in need of some help here. :-)

    Thanks in advance!

  2. #2
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    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    Yima's file is still in the Archives. I just downloaded it.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  3. #3
    Clicker Multimedia Fusion 2

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    Oh, is that so? I download the .exe, but I was looking for a .mfa he posted on another thread. Did you download the .mfa file? Because I keep getting 404s everytime I try it.
    If you happen to have the .mfa file would you kindly upload it for me? :-)

  4. #4
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    nivram's Avatar
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    You are correct. The zip is a exe. Let me look at my archives. I have about 25 platform mfa's.

    Marv

    Edit: I don't have the mfa listed under any platform archives. Sorry.
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  5. #5
    Clicker Multimedia Fusion 2

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    Ok, nivram! :-( Thank you very much.

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