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Thread: Game Screen Size Rezizes too Much.

  1. #1
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)
    Devis's Avatar
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    Game Screen Size Rezizes too Much.

    Hello! So i'm finishing up my game for Android, everything works movement is sharp etc but the screen size is now a problem.
    In android settings, im using "Display: Fit Inside And Adjust Window Size", this has worked before, but now in my frame theres like 20% more screen of right side. I made an fancy picture with paint that would probably give more idea of what the problem is.

    wut.png

    Soo.. Any ideas?

    Ps the original resolution of frames is 640x480.

    Edit; Learned how to use Screenshots in Mobile so heres another.

    Screenshot_2015-03-17-10-42-31.jpg

    ^ That logo should be in exact middle. Thanks for extra framespace it is not.

  2. #2
    Clickteam Clickteam
    Fernando's Avatar
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    can you post what is the device you are using?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)
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    Samsung Galaxy Trend Plus

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    The same is happening to me in my Samsung Mini S5 Galaxy.
    Resolution Device 1280*720.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Sorry this is correct in the two exporters, had changed a size of one of my frames, and had altered. Already change it and it works perfectly, I realized to build in iOS.

  6. #6
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)
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    How did u fix this? My every frames size is 640x480. And i can use only this Display mode as any other makes the game look bad/bug out.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Your device Samsung Trend has a resolution of 800 * 480 pixels (16:10 Aspect Ratio), if your app is 640 * 480 (4:3) and use "Fit Inside And Adjust Window Size" of course you are going to have a surplus of 160 horizontal pixels, in height do not have problem.

    In Android, nearly all terminals are 16:9 or 16:10 like yours, I do not advise to use 4:3 as a basis to develop, also if you are using a 16:9 resolution with "Fit inside (black bars)" or "centre" in 16:10 is almost imperceptible loss of pixels and keep the image quality.

  8. #8
    Clicker

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    DaveC's Avatar
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    the way to solve an issue like this is to have a larger frame size than the window, centre everything in the frame, then centre the camera in the middle of the frame.

    See this .MFA I made to show it better - Window Size.mfa

    and this great tool by Anders - http://www.andersriggelsen.dk/clickteam/resolutions/

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    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)
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    Alright! Now i get it
    Thanks for help once again

  10. #10
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    Quote Originally Posted by DaveC View Post
    the way to solve an issue like this is to have a larger frame size than the window, centre everything in the frame, then centre the camera in the middle of the frame.

    See this .MFA I made to show it better - Window Size.mfa

    and this great tool by Anders - http://www.andersriggelsen.dk/clickteam/resolutions/

    That's an awesome link from Anders website..
    I see that I make my screens 14 px too small.
    and a great way to see what the different settings looks like.

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