Nope sorry. Please send me a very small example in which you can reproduce the problem, I don't understand what's the problem in your big application.

Nope sorry. Please send me a very small example in which you can reproduce the problem, I don't understand what's the problem in your big application.
Remember the reasons you wrote in private message by what not I can send you a small example. The Bug does not occur when the object Date & Time is only a small example, so check you in my code routines that you must see and your name (which only use the object). It is also easy to visualize, in Windows does not work and exporters if. To send you a picture of the character that acts under the object.
This Bug already submitted once and you manage it, is now present in version 284.2.
Only tested on Windows and generates an APK so you can see it on Windows doesn't work.
If I start to delete subroutines and leave only the chrono with something small works, so you'll never be able to see the error.
I ask you please to check it, is marked with your name the routine in the EVENT EDITOR.















For Android in 284.2 When I have the App set to Portrait, I am still able to turn it into Landscape.. Which shouldn't be possible
I am using a mixed Platform (IOS and Android) together with the Run as options.. not sure if that has anything to do with it


How do you do that Perry? I cannot reproduce it.
Sorry Yves,
But if there were changes in this version, here is the log file from the 284.2.
This bug was presented some time ago in the Android version and fix Fernando. It is your decision to see if you fix it or not, whether you tell the reasons by which I can not send you a small file, but your you know well that this object is complicated, after François I explained that it had always been a headache, but is no longer.
If you do not fix it, I'm going blind in the Windows editor, and nor do I have a version that works on Windows.
I can only hope that another user or other users of Fusion 2.5 pass them the same and you have to modify it.
Greetings and thank you very much,
Code:Android runtime - improved support of OpenGL3. - Date & Time object bug with Set Time due to change in previous version of the build 284

The Android fix you mention Koji was to address a bug that was introduced by an optimization I did in the Android version of the object in the build 284. This doesn't concern the Windows object at all. I'm sorry but I don't see any difference between the Windows and Android versions of your game. I don't know your game so I've no way to know what doesn't work as you don't tell it to me. I'm NOT a magician.















I'll PM you Yves

Thank you for the file. Was this MFA created with an old build of MMF 2? It seems the orientation property contains invalid data, so the program doesn't set the orientation correctly. If you change it and then set it back, that fixes the problem.















yes it was. let me try that