User Tag List

Results 1 to 3 of 3

Thread: Active Object's Animation Moving Everywhere Problem

  1. #1
    Clicker Fusion 2.5 (Steam)
    koolbrosmk's Avatar
    Join Date
    Feb 2015
    Posts
    78
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Active Object's Animation Moving Everywhere Problem

    Hi, I assigned an Active object 6 animation sets.
    I added an event to the counter. It basically says:
    When Counter's Value is 2000, change animation set to "Bar5"
    But the problem is that whenever it reaches that value, the object randomly moves to another position.
    Kind of like this:

    <--- Regular Position
    When counter is 2000:

    ........................... <--- Moves to another position and so forth.
    Any ways to fix? Thanks!

  2. #2
    Clicker

    Fusion 2.5Android Export Module

    Join Date
    Jan 2007
    Posts
    281
    Mentioned
    8 Post(s)
    Tagged
    1 Thread(s)
    It sounds like your hotspots are off-set.

    Open up each animation individually. Click the hotspot icon on the left of the image editor (its an eyeball if I remember correctly.) Move the now-visible point to the center of the objects mass. Do this for each frame in every animation. If your canvas is the same size in every frame you may be able to get away with alt+left clicking where you want the hotspot to be in the first frame. Holding alt applies the same hotspot to EVERY frame in your currently selected animation.

  3. #3
    Clicker Fusion 2.5 (Steam)
    koolbrosmk's Avatar
    Join Date
    Feb 2015
    Posts
    78
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ah, thank you, I see now. I changed the X and Y to the same position for all the animations.

Similar Threads

  1. Object moving and animation are stopped
    By ASD in forum SWF/Flash Export Module Version 2.0
    Replies: 4
    Last Post: 24th May 2012, 04:58 PM
  2. Moving player active object between frames
    By timcclayton in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 8th November 2010, 11:51 PM
  3. Active object moving up and down.
    By DW90 in forum Multimedia Fusion 2 - Technical Support
    Replies: 11
    Last Post: 3rd March 2010, 11:39 PM
  4. Attach active object to a moving object and follow
    By Worf in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 9th January 2010, 06:50 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •