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Thread: Is there a way to make fonts on buttons scale for different screen resolutions?

  1. #1
    Clicker

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    Is there a way to make fonts on buttons scale for different screen resolutions?

    For a Windows program that will play fullscreen on different sized monitors, is it possible to have the text on buttons scale with the buttons? The size of the buttons scale fine, but the text remains the same size, so when the button gets too small, the text doesn't fit. My workaround is to just use images instead of buttons, or to set certain ranges (like "if X resolution is between 800 and 1024, set font size to..."), but I thought I'd check if there are better solutions. Thanks!

  2. #2
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    Replace the buttons for Actives. and use those as buttons.
    Then you can just resize the button, and the font will go with it.

    The Font really depends if that font is also on the Device itself.
    If you use a font that is not on the device, you will get a complete different look.
    That's why I switched to Actives, to avoid all these problems.

  3. #3
    Clicker

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    Thanks. It's a bummer though because to get the same look and feel of real buttons takes a lot of effort-- four events for each button, rather than one.

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