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Thread: Help with using the counter for position changing

  1. #1
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    Help with using the counter for position changing

    I can't seem to get the counter to work with the idea I have. I want my character to start off on the middle pillar and when you press left or right the character will change position to the other two pillars but from the far left or right I want the character to go back to the middle pillar when you press left of right. I want the counter to be set to the three pillars I have so for example (0 = Left Pillar, 1 = Middle Pillar, 2 = Right Pillar) so lets say if the counter is = to 1 and player presses right the player would go to the right pillar which would set the counter to 2 and when the player presses left the player would go back to the middle pillar and the counter would be set back to 1. I've tried everything and can't seem to get this to work. I've attached the test I was working on and a picture to get an idea of what I'm trying to do if anybody can solve my problem it would be greatly appreciated.

    example.png
    movement test counter.mfa

  2. #2
    Clicker Fusion 2.5

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    I fixed it. Here's what the events look like:

    events.jpg

    Also, I changed the Player object's movement to Static. The Eight Directions movement was allowing it to go offscreen.

  3. #3
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    I've been battling this problem for a while thanks for the fix BoxFigs.

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