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Thread: The exact coordinates of the collision bullets

  1. #1
    Clicker Fusion 2.5 (Steam)

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    The exact coordinates of the collision bullets

    Need advice how to adjust the coordinates of the bullet collision. Due to the high velocity of the bullet coordinates collision becomes inaccurate.
    Example attached
    example.png
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)
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    You'll need a custom movement,
    working a little with loops,
    try something like this:

    fastloop_bullet.mfa
    (you can alter the bullet speed throught the "speed_" alt. value in "bullet" object)

  3. #3
    Clicker Fusion 2.5 (Steam)

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    Thanks for the example!

  4. #4
    Clicker Fusion 2.5 (Steam)

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    And next question, where can I read about applied methodology fastloop?

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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  6. #6
    Clicker Fusion 2.5 (Steam)

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    Thank you very much Schrodinger! I received useful information

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