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Thread: Reverse Space Invaders Help

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Exclamation Reverse Space Invaders Help

    I'm making a reverse Space Invaders game where you control the aliens. To prevent the player from moving the aliens out of bounds, I tried the standard "alien leaves the play area, stop alien." However, that only stopped the aliens touching the edge of the screen. So I made Global Value A set to 1 when an alien tries to leave the play area, and all the aliens stop when Global Value A is 1. Global Value A is set to 0 all the time. The problem is that you hold down left or right, you can go past the boundaries.

    Also, this is for a game jam, so I need a solution by tomorrow night. Help!

    space invaders.mfa

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Sparckman's Avatar
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    Hey DrPomkinz

    here is one way you can do it every easy.

    Reverse_space_invaders-1.mfa


  3. #3
    Clicker Fusion 2.5 (Steam)

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    With yours, the outermost aliens could escape for some reason. Weird. :/

    Buuuuut, your use of overlapping and physically restricting the player's control led me to finding a method that works, so THANK YOU!

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