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Thread: Do the Steam Object support microtransaction purchases yet?

  1. #1
    Clicker

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    Question Do the Steam Object support microtransaction purchases yet?

    I am working on a new semi-idle game, and I am planning to release it on both mobile and PC. With my previous game Tap Heroes I had it free for mobile with inapps and the PC version was instead modified a bit for non inapp but the game cost a few dollars. When looking at Steam though that have got quite a few idle games they all seems to go free instead with inapps on the Steam platform. Is this something that is supported yet with the Steam Object for Fusion?

  2. #2
    Clickteam Clickteam
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    I hadn't heard of Steam in-app purchasing but I will see if we can add that feature.

  3. #3
    Clicker

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    Thanks! Almost all free games on Steam have them, one example is Tap Tap Infinity!

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    Clicker

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    I am probably soon going to release my new game on Steam. I would like to go free to play with microtransaction like other games in this genre, but is there any plan to add this to the Steam object any time soon? Who is in charge of this extension?

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    Clickteam Clickteam
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    Its under development hopefully out soon but I don't know if it will meet your schedule.

  6. #6
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    I'm curious how DLC packs would work with Fusion.

  7. #7
    Clicker

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    Quote Originally Posted by Jeff View Post
    Its under development hopefully out soon but I don't know if it will meet your schedule.
    Thanks Jeff! Do you know any ETA?

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    Clickteam Clickteam
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    Hopefully I will get an update at the end of this week or early next week on it.

  9. #9
    Clicker

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    Just wanted to check in if there have been any update on this?

  10. #10
    Clickteam Clickteam
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    We had to reassign the programmer who was working on this to another project.
    As soon as I can get him back on it I will.

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