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Thread: Joystick 2 object trouble

  1. #1
    Clicker Fusion 2.5 Developer

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    Angry Joystick 2 object trouble

    Hi!

    I've got a weird problem with the JOYSTICK 2 extension.

    If i have a character that moves toward a direction ( for ex left ) and then leaves the frame, if the player keep pressed down the left direction during the frame's change the character won't move at the beginnig of the next frame!!!!!! The player has to release first the direction before restarting to move

    In other words if a direction is pressed down while the frame changes, The player has to release the direction or push a button to reactivate the whole thing.

    It's very disturbing to see your character stopped even if you have the direction pressed down when you skip the frame.

    Is there a solution for that?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Sparckman's Avatar
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    Can you post an example to have a look?

  3. #3
    Clicker Fusion 2.5 Developer

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    Here is an example!

    http://mig3.perso.sfr.fr/joystick2test.mfa

    By the way where is the clickteam's bug box?

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
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    I would be very interested in a solution for this as well - I also recognized this bug and I have not found any solution for it yet. I tried some stuff (extra polling event, activate/deactivate input) but that did not help...

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
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    I still found no solution to this bug, besides combining the input read out of the inbuild clickteam joystick input with joystick 2 input. Is there really no better solution to this?

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