User Tag List

Results 1 to 6 of 6

Thread: GooglePlay says app is not compatible with devices. Where is my Apps Manifest stored?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Robotica's Avatar
    Join Date
    Jul 2015
    Location
    Las Vegas, NV and Orange, CA.
    Posts
    263
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Unhappy GooglePlay says app is not compatible with devices. Where is my Apps Manifest stored?

    So I have been informed by Google customer service that my app store listing is excluding some devices and saying they are not compatible with my game because my app's manifest.

    I must remove two permissions so (a long list) of devices will be allowed to find my app and actually be allowed to download it. The googleplay market blocks and hides apps that are incompatible with your device.

    I must remove:

    "MISSING_DEVICE_FEATURE: (android.hardware.screen.landscape) and MISSING_GL_ES_VERSION: (0x00030000)."

    Customer service guy said...

    "We are provided certain hardware information from device manufacturers. We use these rules and information to confirm app compatibility for our users.

    While your app may run fine on the device, the manufacturer themselves has not added the specific permissions or features that I've mentioned.

    Therefore, we mark them as incompatible using the guidelines by manufactures.

    To resolve this on our end, the two mentioned issues must be removed from your manifest to be compatible with the devices."

    I think the second one is GL as in Open GL 3.0... so my phone right now, LGE LG-E970, is only 2 year old and is "incompatible" (even though when I side load my app it runs just fine). If I change the properties in fusion under the android tab to a lower open GL will that fix that part?

    And the first of the two items... android.hardware.screen.landscape, if I remove that permission will it still work?

    Has anyone had trouble with permissions and incompatibility before?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Robotica's Avatar
    Join Date
    Jul 2015
    Location
    Las Vegas, NV and Orange, CA.
    Posts
    263
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    On Fusion Developer 2.5's Android Properties I have only checked off permissions:

    access_network_state
    access_wifi_state
    internet
    vibrate
    write_external_storage

    Can anyone inform me on where to make these changes? My game is landscape... but that seems weird to me that choosing landscape is making it "incompatible" with a long list of devices per googleplay store.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Robotica's Avatar
    Join Date
    Jul 2015
    Location
    Las Vegas, NV and Orange, CA.
    Posts
    263
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm gonna test with open gl 1.1 and automatic screen orientation settings. If it works fine maybe this is a fix if I were to upload this version of my app????

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Robotica's Avatar
    Join Date
    Jul 2015
    Location
    Las Vegas, NV and Orange, CA.
    Posts
    263
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Wow, I think that was it... GooglePlay store now says my new version of my app is now supported on 10,128 devices when before it was only just over 1,900 devices supported.

    Guys... choose Open GL 1.1 instead of 3.0.

    Also, just leave screen orientation to automatic instead of landscape.

    feature preventing compatibility.jpg

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
    Join Date
    May 2011
    Location
    I.L.T.D.O.I.R (I.L.T.D.O.I.R's Location: The Dimension Of Infinite Recursion)
    Posts
    4,307
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Actually, as long as you don't choose OpenGL 3.0, you should be fine. Less than half of the Android devices out there support 3.0, but basically every device out there now that's worth supporting supports 2.0: http://developer.android.com/about/d...rds/index.html (It's near the bottom, but the whole page is worth a look)

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Robotica's Avatar
    Join Date
    Jul 2015
    Location
    Las Vegas, NV and Orange, CA.
    Posts
    263
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Awesome info, Greenfrog. Thank you.

Similar Threads

  1. SummerGames from GRM @GooglePlay
    By akakaone in forum Android Released Games & Apps
    Replies: 0
    Last Post: 4th June 2015, 06:54 AM
  2. App not visible on googleplay (device )
    By StingRay in forum Android Export Module 2.5
    Replies: 3
    Last Post: 2nd April 2014, 08:03 PM
  3. Replies: 2
    Last Post: 2nd March 2014, 10:59 AM
  4. Request - Screen Size In Manifest
    By scottige in forum Android Export Module Version 2.0
    Replies: 7
    Last Post: 3rd December 2013, 01:26 PM
  5. RC7 - ACTIVITIES MANIFEST
    By Fernando in forum Android Export Module Version 2.0
    Replies: 4
    Last Post: 20th March 2013, 02:15 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •