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Thread: Out of Memory problem.

  1. #11
    Clicker Fusion 2.5

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    Alas, deleting nearly all background images does not seem to have helped. Perhaps its something else?

  2. #12
    Clicker

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    DaveC's Avatar
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    what is your target device and what are you using to develop on? your 1 texture size of 16384 x 2048 would require roughly ~100mb of memory, if you had a lot of these images that would cause a problem pretty quickly, especially if you have animated backgrounds or something..

    Probably best to let someone take a look at your file, or just do a process of elimination to find the culprit.

    edit. one more thing, deleting instances of the background might not have an impact, you might have to completely remove the texture from memory.

  3. #13
    Clicker Fusion 2.5

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    Update, while originally I couldn't even run the game anymore without that message popping up, it seems to have changed as now I can play it. I have yet to try building it. I was going to try to make it for desktops only as a start, to answer your question.

  4. #14
    Clicker Fusion 2.5

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    I can actually build the game now. The only other issue I can think of now is the problem of using the popup message object to make dialogue show up but a lot of times it doesn't show up at all. Or the first few messages will show up but the rest will not, soft locking the game. When running the game in standard mode, the popup messages would usually show, but now only the first few messages appear and the rest don't ever show up. When running in Direct 3D9, the game stops for a second but the message will not show. There's also the problem of the menu bar not showing in this mode, which is also used as a crucial gameplay aspect.

  5. #15
    Clicker Fusion 2.5

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    Is there at least a way to get the menu to popup when in Direct3D9 mode?

  6. #16
    Clicker

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    I don't think anyone knows what you're talking about.. can you post a simple example file demonstrating the problem you're having?

  7. #17
    Clicker Fusion 2.5

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    If you press F8 during gameplay the menu for the application should from the top however when playing in Direct3D9 the menu will not show when pressing F8. Is there a way to make it show when playing in this mode?

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