User Tag List

Results 1 to 5 of 5

Thread: Things not going fast enough

  1. #1
    No Products Registered

    Join Date
    Jun 2015
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Things not going fast enough

    So, I have a problem.

    Let me explain. I made a "block" in the center of the screen, you click it, it gives you a block. GREAT! But uh... When spam clicking, not all of the clicks register. I'd be willing to sacrifice a few frames it get it to work properly. (No longer a problem): Another problem is, I set it to detect when a counter is lesser/equal than 0. I have previously set it up so that when it's above that, it means you've recently clicked the block. I made it subtract from another counter, but it only seems to do it every like... a forth of a second. From my understanding, it's supposed to be at the frame rate that it updates. I know "always" updates at that pace, but if I add it, speed does not increase. If I add an "every ___" It starts to slow down if the speed is lower then what it's going now. This is the opposite of how I thought that would work. Leaving me wondering how to fix it.

    Also note, I made it so it shows the frame rate in game, it's a constant 59-60.

  2. #2
    No Products Registered

    Join Date
    Jun 2015
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    UH, SCRATCH A 1/4 OF A SECOND. It's more like 1/16, but in my case, I need it faster.

  3. #3
    No Products Registered

    Join Date
    Jun 2015
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Alright, quick note. Scratch the whole problem with the second counter, apparently, I sucked at doing programming back in the day and 1 was also 0. The click problem is still in place.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Ryan's Avatar
    Join Date
    Nov 2008
    Location
    Australia
    Posts
    1,279
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You need to test for double clicks and single clicks.
    Two clicks in quick succession will register as double click, not a single click.

  5. #5
    No Products Registered

    Join Date
    Jun 2015
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You need to test for double clicks and single clicks.
    Two clicks in quick succession will register as double click, not a single click.
    A lot of people have double click as a lower speed then me, THANK YOU! THATS WHY PEOPLE SAY IT TAKES A LOT OF CLICKING, OMG, THANK YOU THANK YOU!

Similar Threads

  1. some things I need help with
    By tanookitoad979 in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 20th September 2015, 11:47 AM
  2. Replies: 2
    Last Post: 4th September 2015, 04:45 PM
  3. I need help with two things!
    By Tanabe in forum Fusion 2.5
    Replies: 8
    Last Post: 25th August 2014, 06:52 PM
  4. Fast Loops vs Grouped Fast Loops vs ForEach
    By Ryan in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 6th August 2010, 12:22 PM
  5. Fast loop within fast loop - platform game
    By Safe in forum The Games Factory 2 - Technical Support
    Replies: 1
    Last Post: 16th April 2010, 07:38 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •