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Thread: Character running animation issues

  1. #1
    Clicker Fusion 2.5

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    Character running animation issues

    Hello,

    I was having an issue where the character animation wasn't playing all the way through, and it was playing about half way then looping back to the beginning. After fiddling around for several hours, I disabled fine detection on the character and that seems to fix the problem. On to my question then: do I need fine detection enabled? I'm building out a platformer. I do notice that now my character floats slightly above the ground. Here's my included file.ARKADIA V0.01a.mfa
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  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    King_Cool's Avatar
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    I cant see your character floating above the ground.
    You should allways, although you dont HAVE to, have 1 'collision mask object' ( usually a square circle, but depends on what you are making, acting as the movable object which also interacts with collision stuff ) and 1 Sprite object ( containing animations and stuff ) which is forced onto/ follow the square.
    Hope this helps.

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