This is maybe one for the bug box as a request or something. Perhaps Fernando can help determine that. I will of course make a request if needed.

The problem I'm having regards devices with software navigation buttons.

You see, I'm doing a platform game. In that game I will have a setting that removes the navagation bar when touching (and only reappearing when swiping down, from above or beneath the screen). The problem is, that I'm setting the virtual joystick by the limits from left, right and beneath the screen. To dynamically support all screen sizes.

What happens is this: When the navigation bar appears, it pushes the content and the jumping button off screen.

My game when navigation bar hides (buttons go partly off screen):
Screenshot_2016-01-18-15-25-32.jpg

My game when you swipe to see the navigation bar (note it's black unlike in Bloo Kid 2)
Screenshot_2016-01-18-14-58-28.jpg

I noticed a different behaviour when playing some other games from Google Play. Below here is Bloo Kid 2. When you swipe down and the navigation appears, it doesn't move the content and the navigation bar is not black, but you can see through it (being black or see-through is not really important but maybe worth noting).

Bloo Kid 2:
Screenshot_2016-01-18-12-37-37.jpg

I could of course get around that by always displaying the navigation bar, but that's not ideal.

I don't know if I have overlooked something, but it would be great if someone could take a look at it. I'd prefer to release my game without the navigation bar visible the whole time for people with software navigation buttons.
I can upload more pics, videos or .mfas if needed.

Thank you