User Tag List

Results 1 to 7 of 7

Thread: HTML5 Build and run questions?

  1. #1
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
    Emerson3's Avatar
    Join Date
    Apr 2014
    Location
    Lafayette, Louisiana
    Posts
    721
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    HTML5 Build and run questions?

    Hey CLickteam,

    I'm beta testing my first ever Clickteam creation on my Asus X-Series laptop using Clickteam's Build and Run. I'm running over wi-fi and am running into some weird problems. Just seeing if anyone has been through this process and can shed some knowledge!

    1: On my title screen, I have a text that is set to path movement and scrolls across the screen from right to left. The text's path ends when it is centered in the middle of the frame. When I test my app through Fusion, the text is centered perfectly in the middle of the screen. Through build and run, the text scrolls a little too far left and is out of place. How would I correct something like this so it stays centered on any operating system?

    2: I have a mini game where items are created from the list object and they scroll across the screen. As these items overlap a sensor, the player presses "Spacebar" to load the items into a van. For some reason, my game always freezes on this level. I can't test my game further, since this is only level 2. The only object in this level is the List object. Could the list object be a problem?

    3: This is my first time creating a game. I'm not experienced with computers much at all, but learning so much in this Clickteam journey! Do you have any tips on a first timer using HTML5 Build and run that would help me? Thanks Clickers!

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)
    schrodinger's Avatar
    Join Date
    Nov 2014
    Posts
    3,159
    Mentioned
    28 Post(s)
    Tagged
    1 Thread(s)
    1- "The Video Game" ?
    Odd, I've tried and it's centered to me!
    You may want to move the text through the event editor and see if it gets any better,
    like simply:

    timer greater than xxx
    + X position > frame width/2
    >>> set X position of text to X-1

    If anything works, try using an active object instead?

    2- the second wharehouse right? It freezes to me also. Can't see what's wrong actually, you seem to do mostly solid stuff...
    and nothing very different from previous warehouse level that works fine.
    (a little tip: instead of destroying objects at start, untick "create at start" in same objects from the frame editor)
    may require some trial and error deleting stuff and build&run to get what's causing annoyance to the exporter

    3- You know I'm pretty fresh to the HTML5 exporter too so it's just a couple general hints
    -in such a big game I would suggest splitting in frames and build & run single/small portions, or you would go crazy!
    -in application properties - HTML5 tag- I would untick "load all data at start" if you didn't already, as it's a very big game
    -next games if you plan exporting it's better doing this from start so you'll have easier times preventing compatibility issues,
    like build & run every frame you do, or inbetween major modifications inside frames, so you have a good grip on things as soon as they go wrong
    -oh, & check online documentation if you didn't already http://www.clickteam.com/html5-export-module-details

  3. #3
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
    Emerson3's Avatar
    Join Date
    Apr 2014
    Location
    Lafayette, Louisiana
    Posts
    721
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Hey Schro, thanks for responding.

    Yes! The "The Video Game." That's odd. Ok, I'll probably just make it static and appear! It'll provide the same affect.

    2: No, the second warehouse comes up great and I can start the 2nd mini game, which is the load van game. It's about 15 seconds into the mini game, it just freezes. Yikes!

    3: Thank you for tips! Any and every tip gets me better at Fusion!

    4: One other thing I forgot to mention is that on the forklift game, when the forklift is inside the warehouse, many items are missing from the shelves. Sometimes the box that's supposed to always be ordered in front of the forks are positioned behind it.

    5: Would I have to copy a frame and open it in a new application in order to test? Thanks Schrodinger!

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)
    schrodinger's Avatar
    Join Date
    Nov 2014
    Posts
    3,159
    Mentioned
    28 Post(s)
    Tagged
    1 Thread(s)
    2 - uh, I wonder why it doesn't work for me then (the second warehouse)
    load van game - just to be sure, you mean frame number...? Maybe I can see if that freezes to me too?
    (assuming you didn't change frame numbers from your first upload of the .mfa in the forum some days ago)

    4 - maybe you can try using the layer object, and always >>> decreasing Y sort
    (checking all hot spots of your objects are at their bottom)
    I think it could clean up sorting issues

    5 - yes I would suggest doing so, create a new application, copy-paste the frame there,
    so you won't have to build the entire game to test

  5. #5
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
    Emerson3's Avatar
    Join Date
    Apr 2014
    Location
    Lafayette, Louisiana
    Posts
    721
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Shcro! You on a roll today! Hope we're not taking too much time away from P3D!

    As far as frame number, I'm at work currently, I don't have my mfa. But I think it's titled "Load Van." Maybe about 3/4 of the way down the frame list.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)
    schrodinger's Avatar
    Join Date
    Nov 2014
    Posts
    3,159
    Mentioned
    28 Post(s)
    Tagged
    1 Thread(s)
    yeah,
    I'm in the grey zone inbetween mantaining/updating running projects
    and starting brand new ones, and in this no man land I get very easily distracted

    I think I've found the issue,
    set your list to 1-based index in its properties (or create list line text(van) without the +1)
    otherwise your looping creation engine will create from an empty string at a certain point (end of list)

    I guess standard runtime gets over that silently, while HTML5 doesn't like it at all

  7. #7
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export Module
    Emerson3's Avatar
    Join Date
    Apr 2014
    Location
    Lafayette, Louisiana
    Posts
    721
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Hooray!!! I can continue!

Similar Threads

  1. How to BUILD HTML5 correctly
    By Kozyon in forum HTML5 Export Module 2.5
    Replies: 17
    Last Post: 15th June 2014, 01:00 AM
  2. html5 export module questions
    By amaarweb in forum HTML5 Export Module 2.5
    Replies: 4
    Last Post: 4th April 2014, 01:08 PM
  3. Can't build HTML5!
    By Paul_Boland in forum Multimedia Fusion 2 - Technical Support
    Replies: 10
    Last Post: 3rd January 2014, 01:39 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •