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Thread: "Ghosting" while sprites are moving

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    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
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    "Ghosting" while sprites are moving

    I know this isn't a Fusion issue, but sprites blur when moving around. It's on my end because doing a screen capture shows the image is pixel perfect while moving. From what I understand it's a problem with LCD monitors. So my question is this; is there any sort of monitor setting that might help, and if not, is there a type of monitor that doesn't have this problem? It's not a huge deal, but can be annoying. V-sync doesn't fix it either. This LCD monitor is pretty old so it's probably not the best quality. I'd hate to upgrade my monitor for this issue only to buy another one with the same problem. I know there are different types of LCD panels (IPS, TN, etc). Maybe refresh rates are the issue? Any advice or info is appreciated.

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    happygreenfrog's Avatar
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    First off, what is the game's framerate? Second off, what is the monitor's refresh rate? If the framerate of the game is higher than the monitor's refresh rate, then maybe that's causing the issue?

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    Game's frame rate is 60. I looked at my monitor's refresh rate and it's 59. There's a monitor option to select 60, but it defaults back to 59 after I apply it so I guess it can't do that. I tried testing the game with a frame rate of 59 and 60 to compare and it's the same.

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    This might be a long shot, but are you using the Fusion built-in movements by any chance? I seem to recall getting blurry effects from those at times.

  5. #5
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    Actually yes, I'm using the built in 8 directional movement. I'll have to try a custom movement to see if that helps.

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