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Thread: Why won't this animation start again?

  1. #1
    Clicker Multimedia Fusion 2

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    Why won't this animation start again?


    It's a quick and dirty way to play a "player has fallen" animation and then resume play. The fall counter hits 180 or more and when the player's detector collides with the background the player is made invisible and the fallen animation which follows the player invisibly is made visible, plays the recovering animation and when that hits the end (frame 8) it makes that object invisible again and the player character reppears.

    It works great.

    Once.

    Fall again and the the player has fallen sprite appears again but the animation doesn't play so it doesn't hit frame 8 or above and have the player come back or resume player control.

    Why won't the animation start again?

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    not 100% sure, but i think the "Force animation frame" action stops it dead & u must use the "Restore animation frame" action to start it again. try it & see what happens.

  3. #3
    Clicker Multimedia Fusion 2

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    Nah, doesn't work. Unless I'm putting the event in the wrong place.

  4. #4
    Clicker Multimedia Fusion 2

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    Ah, sorted it. I wasn't being explicit enough in "rewinding" the animation and stopping the loop. This works:



    Here's a test I posted on my Youtube channel:

    https://youtu.be/X1YzIeN_quQ

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    truffletastic! glad u managed to sort it.

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