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Thread: Create objects depends on counter ? Another way.

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)

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    Create objects depends on counter ? Another way.

    Hi,

    I would like create a game where you can fly a plane and avoid obstacles (terrain). Controls (left arrow , right arrow in keyboard). I have example where you can find 15 objects (all objects are levels in my game). I use counter " random dropper " to create another objects. All objects have to create one by one (without any gap). Now it's working very fine but i'm looking a way to do the same thing different. Maybe it is possible do it using 1 object and change frame ? If anybody know how can i change it pls help
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Skarnek's Avatar
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    Hi MagnetoX! You can try with something like that, or maybe use direction of animation instead of forcing the frame.

    example game+.mfa

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)

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    This is no what i mean. I no need random objects dropper. These objects should falling one after the other (not random). Any idea ?

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Skarnek's Avatar
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    This may be what you look for:

    example game+.mfa

  5. #5
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)

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    Hi. Thank you for example but it is not what i mean. There is a gap between objects so my first example working better. Maybe it is not possible do it better

  6. #6
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Skarnek's Avatar
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    I only made a quick thing to load the images as you wanted, it's working, you just need to adjust object creation to obtain the same result as your previous example.

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