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Thread: Flash object while [condition]

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    Flash object while [condition]

    I'm making a game and I want the Health Bar to flash while the health is below 15%. What's the best way to do that?

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    Make a Alterable Value. Every time the character is hit subtract 1 from the Alterable Value. When the Variable is < = your value, flash your Health Bar.

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    http://www.castles-of-britain.com/mmf2examples.htm

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    Thank you for replying. However, I fear that won't work the bar would just keep starting to flash (resulting in the bar not appearing at all, which is the same problem I'm experiencing right now)...

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