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Thread: Playing sounds slows down the game

  1. #1
    Clicker Fusion 2.5
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    kirkmet's Avatar
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    Playing sounds slows down the game

    Hi

    I have noticed that, even though I really take care of the optimisation of the games, having sounds still affects the performance (especially on Android). When I turn off the sounds, there's a steady 60fps. I have tried using .mp3 and .ogg files and there's no difference. All the files are 200kb or less. My guess is that .wav could only do worse, because it's noticeably larger.

    Does anyone have a solution for this?

    Thanks

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    Wav doesn't need to be uncompressed, so it may be faster if anything.

    Still, it's odd. I haven't noticed slowdown myself. Have you tried using/comparing with the sound player object? (if it's compatible with Android)

  3. #3
    Clickteam Clickteam
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    If you could make up a little example MFA that shows a FPS drop in the windows runtime when playing sounds it would be interesting.
    Perhaps you have a specific series of events which can cause this?

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